A poigniant title I'm sure you'll all agree.
This is mainly onto the point of why we are writing blogs about films. And no its not just because I didn't write my blogs about them for the first 12 weeks. Its more to the point of analysis.
You see we're watching this films on wednesday and then we are dissecting them into seeing what it is that makes them good. In a film its either Camera work or set style. It gets a bit repetitive in that respect. I'll admit that some of the stories are good too but is it only that the films are good because theyre using a different story to everything else that comes out and thus requires greater effort than the other rubbish.

As it was discussed at the beginning of last year, games are becoming a huge player in the entertainment industry, almost grossing as much as films themselves. And thats what they are, interactive films that last between 10-60 hours. So why can't we be looking at games instead of films? I don't see film studies students looking at games.
Sure, I've been alerted to the point that its because its easier to get 70 people watching a film, since watching is all you need to do, compared to 70 playing a game. Games do need to be experienced. So why not just write about a new game every week that has shaped us for who we are and what we think are the best games of our times? I got into gaming pretty late so I missed out on alot of the N64/PS1/DC era and a lil behind on the GC era too but now I'm keeping up but I've played a huge number of games, many that are good for many reasons. Looking at them now there is Viewtiful Joe; a comic book style fighter, Smash Bros Melee; an epic nintendo fighting game and Pikmin which is an amazing concept which has hardly been done before and thats just the first 6 games I looked at.
Films, with all we've seen, seeing something new becomes few and far between. We should get into learning about games. Besides, its all well and good to watch a film but playing a game and seeing how things are done, how things are made and what it is that sets them apart. Even from playing Beyond good and Evil for 90 minutes I saw so much more about that game then i did before and it still looks amazing 7 years on. So inspiration, collborating ideas throughout our blogs about games we may not have even noticed before. Mitch pointing me out to syndicate wars, a great matrix-esque concept. If each first year has one game like that, imagine how much we could learn.

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