Friday, 30 July 2010

Sculptduggery


Using the Xoliul shader 1.5

Tuesday, 20 July 2010

Skulduggery Progress




Ignore the hand, I like to keep a spare horizontal one in the scene incase I need to change the hands.

Skulduggery is 4370 Tris. I gotta find where to put extra loops in and ill be good

Saturday, 17 July 2010

Low poly park finished

a Low Poly park, 460 tris all assets on a 512x512 Diffuse with alpha.





Thursday, 15 July 2010

2 New projects


Low poly park scene which is around 400 tris and using a 512x512


And a model of Skulduggery Pleasant from the books of the same name.

Wednesday, 14 July 2010

Faign



A fake doll Faign, be careful or he'll steal your soul in the night.

Diffuse/Spec/Alpha/Bump all 1024. Haven't moved them to 512 yet for fear of losing the detail for the fabric.


Friday, 2 July 2010

TF2 Polypack

I entered the TF2 Polycount Contest. I entered for the Scout with the theme of Baseball. Lets hope I win on the 12th July